ROLE:  Designer

Platform:  mobile |  Engine:  Unity 4 |  Duration:  2 weeks |  Team:  5

The Suds is a mobile game where players navigate a paper doll through a kindergarten classroom overrun by bubbles.  Pop the bubbles by tapping the screen to keep the doll dry and reach the bubble blower across the room to turn it off.

 

This rapid prototype project was completed in two weeks.  I worked with the producer to paper prototype the level layout and led the team in brainstorming to create the original concept.  Other responsibilities included audio design in Audacity, as well as communicating needs with the artist and programmers.